Ticket #23 (new task)

Opened 1 year ago

Last modified 1 year ago

CAN implementation

Reported by: jordi Owned by: nobody
Priority: major Milestone: indiscussion
Component: planetsim Version: PlanetSim 3
Keywords: CAN overlay Cc:

Description

Report by Max: We have implemented the CAN network but we did some tests and did some hacks, now the CANNode looks a bit ugly at the moment ;)

Change History

Changed 1 year ago by jordi

Uau... it sounds wonderful! Don't worry about this 'uglyness'. This can be improved to be more elegant. One question, how is CAN implemented? In a way like ChordNode? or with behaviors like SymphonyNode?? We can progressively add CAN on PlanetSim, if you enable it. But it should be once we have the PlanetSim 3.1 finished (http://planet.urv.es/trac/planetsim/roadmap).

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